General Settings
Settings: General | Gameplay Settings | Policies Settings | Overlays | Maintenance Settings | Keybindings
Overview
Use these Settings to set general options such as language, user interface, simulation, and mod compatibility checks.
Settings
Localisation
Use these options to apply regional language and icon themes to TM:PE...
Select language
Defaults to same language as the game, but you can choose a different language if desired
For a list of current translations, see: Language Translations. To contribute translations, see: Localisation Guidelines.
Display speed limits as MPH instead of km/h
If enabled, the Speed Limits tool will work in Miles Per Hour instead of km/h
Road signs theme
Select a country-specific style for road signs
This effects overlay icons for multiple tools, including:
It only affects user interface; it does not alter roadside props
Interface
Use these options to further customize the TM:PE user interface...
Lock main menu button position
If enabled, it locks the position of the button that shows/hides the Toolbar. Otherwise, you can drag it around the screen.
Has no effect if you've put the button in Unified UI.
Lock main menu position
If enabled, the position of the Toolbar cannot be changed. Otherwise, you can drag the toolbar around the screen.
Use UnifiedUI
When selected, the main menu button moves in to the Unified UI panel ( requires UnifiedUI mod)
User interface scale
You can use the slider to shrink or grow the size of UI panels
The main menu button size is always set the same size as the vanilla Info Views button.
Unless you've moved it in to Unified UI in which case its size is controlled by UUI mod.
Window opacity
Use this slider to set opacity of all TM:PE panels and windows, including the Toolbar.
Lower value = more transparent, higher value = more solid.
Overlay opacity
Enable tutorial messages
If enabled, advisor tutorials will be shown the first time you use each tool on the Toolbar
You can still click the "(?)" advisor help button in-game to show tutorials at any time
See also: Hints Panel
Simulation
Use these options to customize vehicle simulation detail and updates...
Simulation accuracy
Sets how much CPU time is allocated to process vehicles approaching junctions with:
The higher the value, the more accurate the simulation but also the higher the CPU workload.
High settings may cause lag and performance issues on older computers.
Apply AI changes right away
If enabled, the routes of existing vehicles will be recalculated (from their current position) whenever you alter:
Notably, it doesn't apply to Highway Junction Rules or Speed Limits.
If disabled, vehicles will continue along their route as normal without being notified of changes:
If they run in to a problem (e.g. desired lane change no longer available), their route will be recalculated at that point.
Vehicles spawned after you make changes will always be aware of those changes.
Compatibility
Use these options to customize the inbuilt mod compatibility checker...
Scan for known incompatible mods on startup
If enabled, TM:PE will scan for mods it knows are incompatible on startup
If any are found, a panel will be shown asking you to unsubscribe them
Conflicts will always be logged to the TMPE.log file, regardless of this setting
Ignore disabled mods
If enabled, the startup scan will ignore any mods which are disabled
Only applies if the Scan for known incompatible mods on startup option is enabled
Notify me if there is an unexpected mod conflict
If enabled, a warning will be shown if another mod overwrites or conflicts with TM:PE code
Conflicts will always be logged to the TMPE.log file, regardless of this setting
See also: Incompatible Mods
FAQ
Do these settings alter frame rate or cause lag?
See Also
Mod Settings
Global Config File — advanced fine-tuning of TM:PE
Legacy Documentation
TM:PE v10.x Wiki (use Wayback Machine Internet Archive)