Supported Networks
This page outlines which TM:PE features can be applied to the various networks that are available in the game.
Pedestrian paths, Bicycle paths/lanes
Supported features:
None
Roads
Supported features:
All features
Also works on:
Road assets from the Steam Workshop
Except a small number of Broken Road Assets
CSUR (and similar projects) ❤️
Some features might not be available, or act strangely, on nodeless roads
ULTra Personal Rapid Transport (they're bus roads)
Guided Bus Way (they're bus roads)
Invisible roads (from various authors)
Pedestrian roads (use vehicle restrictions to make them even better!)
Trams
Supported features:
Speed restrictions
Lane routing
Also works on:
Tram network assets from the Steam Workshop
Note: This requires a custom AI to work properly; not yet available
Metro (Subway)
Supported features:
Speed restrictions
Lane routing
Also works on:
Metro Overhaul Mod ⚠️ ❤️
TM:PE v10.17 or above is required for correct operation of 4 lane track assets.
Bienvenüe assets - those are train track assets (see below)
Train
Supported features:
Speed restrictions
Lane routing
Vehicle restrictions
Also works on:
Rail track assets from the Steam Workshop, including:
Some features may be unavailable or act weirdly on the nodeless assets
These are mostly visual extras for Railway collection above, and same note applies regarding nodeless tracks.
High speed train tracks
One Way Train Tracks
Single Train Tracks
Remember to subscribe Single Train Track AI
Shinkansen tracks - from various authors
Monorail
Supported features:
Speed restrictions
Lane routing
Also works on:
Monorail track assets from Steam Workshop
Aircraft, Blimps, Balloons, Helicopters
Supported features:
None
Cable Cars
Supported Features:
None
Ships, Ferries
Supported features:
None