Roads to Test
There are some weird and wonderful roads out there, and they need testing to make sure the mod is compatible with them.
Pictographs
Pictographs are used to describe road features. Note that we only describe the ground-level, elevated/bridge/slope/tunnel will often have different design.
Sidewalks/Medians | Vehicle lanes | ||
---|---|---|---|
β | Pavement (pedestrians) | β¬οΈ: | 1-way road |
π· | Concrete / Barrier | π² | Bicycle |
π‘ | Street lights | π ΏοΈ | Parking |
πΎ | Dirt | π | Turning / Bi-directional |
π± | Grass | π | Road (π2 = num lanes) |
π³ | Trees | π | Bus |
πΏ | Mixed vegetation | π | Tram |
(π‘π³) | Multiple stuff in same "lane" | π | Monorail |
Roads
βπ2β — tiny ½u (4m) road, smallest road I've ever seen
βπ²π‘ππ4ππ³βππ‘πβπ³ππ4ππ‘π²β
βπ²π‘ππ4ππ³(π‘π³)π³ππ4ππ‘π²β
π³π²π(π±π‘)π4π±π4(π‘π±)ππ²π³ CSUR
π³π²π2(π±π‘)π3(π±π‘)π3(π±π‘)π2π²π³ CSUR
β(π‘π³)π²π2π·πππ·π2π²(π‘π³)β CSUR
βπ²ππ±π3(π±π‘)π3π±ππ²β CSUR (junction medians)
βπ±(π‘π³)π±π²π2π³ππβπππ³π2π²π±(π‘π³)π±β
βπ2ππ‘β Asymmetric
βπ‘(ππ)(ππ)β Trains on roads!
See also
Broken Road Assets - these seem to cause problems for vanilla game and also TM:PE