Removing Ghost Nodes and Broken Nodes
Overview
This guide explains how to fix two node-related problems which can adversely affect vehicles, pathfinding and mods.
Ghost Nodes
Ghost nodes are a rare issue that might cause Simulation error Array index is out of range errors while in-game.
For more details, see: Array Index - Symptom 9
Broken Nodes
Broken nodes are another rare error, and they cause vehicles to despawn - usually after altering your roads, rails or paths.
How to fix
If you haven't already done so, install Broken Nodes Detector mod:
Exit game to desktop
Subscribe Broken Nodes Detector mod
Relaunch the game and enable the mod (Main Menu > Content Manager > Mods > Broken Nodes Detector > Enable)
Reload your save
In-game, press
Ctrl
+0
(zero) to open the detector
To fix Ghost Nodes:
Click Remove Ghost Nodes
That's it! :)
To fix Broken Nodes:
Click Run Detector
Wait for it to scan the map
If a broken node is detected, it will be highlighted on the map:
Either move (with Move It mod) or bulldoze the highlighted path, road or rail
Afterwards, run the detector again and repeat the process until there are no more broken nodes