Broken Building Assets
Game breaking
These can crash the game or throw up errors in-game:
Bumpa's Motel (Ploppable, 2x4) -
BrokenAssetException( LOD has too many vertices)Bumpa's Motel (Growable, 4x4) -
System.IO.EndOfStreamExceptionCemetery Block 8x8 01 -
BrokenAssetException( LOD has too many vertices)Cemetery Block 8x8 02 -
BrokenAssetException( LOD has too many vertices)Cemetery Block 8x8 03 -
BrokenAssetException( LOD has too many vertices)Cemetery Block 8x8 04 -
BrokenAssetException( LOD has too many vertices)~~Dump National Hotel -
System.NullReferenceExceptionAsset author states that this require After Dark and also PloppableRICO.~~
Eurocorner 11 L3 3x3 -
System.BadImageFormatExceptionGas Station -
ArgumentException: Offset and length were out of bounds- this is the most horribly broken asset I've ever seen.LRT - Tram Station (Center Platform) - many users report placement issues, and it also seems to confuse Move It mod. Also, it's possible cause of "Array Index Out Of Range" errors (not confirmed, but we've had reports that removing this specific station resolved that issue for one user).
Phen - Cresentsun (LVL5) (growable) -
InvalidDataExceptionregency_corner_restaurant -
System.FormatExceptionRTGApartment building2a L4 4x4 -
BrokenAssetException( LOD has too many vertices)Sagrada Família (2026), Barcelona, CATALUNYA - Left side (1/2) -
BrokenAssetException( LOD has too many vertices)Sagrada Família (2026), Barcelona, CATALUNYA - Right side (2/2) -
BrokenAssetException( LOD has too many vertices)Skytree with Complex -
BrokenAssetException( LOD has too many vertices)Small Hanger no Reqs -
System.IO.InvalidDataExceptionXXL Solar Power Sub Station -
NULL asset- Removed from workshop
Bad asset configs
These broken assets are usually filtered out by the loading process, but you should unsubscribe them to avoid any problems:
Antwerp Central Station and updated version -
Invalid dimensionsChlorine Treatment Plant -
Water facility cannot have water consumption or sewage accumulationFixed version: Chlorine Treatment Plant
Etihad Tower-Abu Dhabi -
Invalid dimensionsGuangzhou(Canton) CTF Finance Centre -
Invalid dimensions
Hiraya_00 - FormatException: Invalid DDS Image: failed to load - Removed from Workshop * HSBC Tower - Private building cannot include roads or other net types - Removed from Workshop
Massachusetts state house -
Invalid dimensionsTree Foundation Owner's HQ -
Private building cannot include roads or other net typesTropical Villa -
Private building cannot include roads or other net typesVolleyball Court -
wants to be a sub-building for itself
Graphics glitches
LOD issues:
International Finance Center GuangZhou - invalid LOD texture size
Providence performing arts center - invalid LOD texture size
Causes buildings to flicker:
Moorfield House - It was a pack of houses, now removed from workshop. Steam Workshop ID was 1416566861 (more info)
Minor glitches
These 'work' but have minor problems that you can probably live with:
Growable building is larger than it's defined footprint
If there are roads (or anything else) behind the building, its back garden will cover them when the building spawns
There also seems to be an issue that prevents the building levelling up (max level 3)
Tips
The Loading Screen Mod has an option to Check assets for errors which is very useful for finding broken assets!
To find bloated building assets, which can reduce frame rate and cause lag, use the Mesh Info mod.